Building Well, Even When Moving Fast

Introduction

In many of the projects I’ve worked on, especially greenfield builds or early-stage MVPs, there’s often a clear need to move quickly. Teams are trying to validate an idea, meet a funding milestone, or get something usable in front of people as soon as possible. Speed becomes the focus, and that makes sense.

Over time, though, I’ve found that working fast doesn’t have to mean ignoring structure or skipping the basics. There’s a way to keep things light while still building with care. A few small habits, used thoughtfully, can actually make the work smoother and more adaptable.

This isn’t about adding unnecessary complexity or slowing things down. It’s about laying just enough groundwork to avoid getting stuck later. Whether it’s writing simple tests, organising logic cleanly, or naming things in a way that helps the next person understand what’s going on, these small choices can make a big difference over time.

The habits I tend to rely on—like clean code, functional patterns, facades, and clear data boundaries—are tools that help me stay focused and reduce friction, even when timelines are tight. I’ve found them helpful not because they’re perfect, but because they give projects a better chance to evolve without becoming hard to work with.

Sections

A Professional Mindset

Approachable Code

I try to approach software development with a sense of care rather than complexity. That means thinking not just about whether something works today, but how easily it can be understood, maintained, or adapted in the future. I am not aiming to make the code impressive. I am aiming to make it approachable.

Early Discipline

In fast-moving environments, it can be tempting to skip structure in order to deliver quickly. But I have found that a small amount of discipline early on can save a lot of time later. Simple habits like separating responsibilities, choosing clear names, or writing a basic test can make a project easier to work with without getting in the way of progress.

More than One Right Way

The approach I follow has come from experience. It is shaped by working on different types of teams and projects, and by making plenty of mistakes along the way. I do not believe there is one right way to build software, and I do not follow patterns just for the sake of it. Instead, I try to use what I have seen work in practice.

Keep Things Steady

The goal is not to slow things down or aim for perfection. It is to keep things steady enough that we can move quickly without losing confidence in what we are building.

Core Practices You Use

Over time, I’ve developed a handful of habits that help me write code that’s not just functional, but maintainable and flexible. These are simple practices that can quietly support a project’s long-term health, even when time is tight.

Unit Testing

I write unit tests to catch regressions early and give myself the confidence to change things without breaking them. Even a small set of targeted tests can help confirm that the core behaviour of a feature remains consistent, especially when requirements evolve. Testing also helps me work with fewer unknowns, which in turn speeds things up.

Snapshot Testing

I use snapshot tests to quickly detect unexpected changes in output, especially in UI components or serialised data. They’re useful for locking down the shape of something and getting fast feedback when it shifts. I treat snapshots as a lightweight safety net, not a replacement for more targeted tests.

Functional Coding

Where it makes sense, I lean toward functional patterns. Pure functions, immutability, and predictable data flow help reduce unintended side effects and make logic easier to understand. This can be especially helpful in teams, where clarity matters as much as correctness.

Facade Services

I often introduce facade services early, even in smaller projects. They create a clean boundary between parts of the application and help isolate complexity. This separation makes it easier to refactor, mock, or swap out implementations later without touching the rest of the codebase.

DTOs (Data Transfer Objects)

I use DTOs to define and control the shape of data passed between layers or components. This adds a layer of clarity and safety, especially when dealing with external APIs or shared contracts. It also helps prevent accidental coupling between unrelated parts of a system.

Clean Code

I try to write code that someone else (or future me) can easily read and reason about. That means keeping things small, naming things clearly, removing duplication where possible, and choosing simplicity over cleverness. Clean code does not have to be perfect, just understandable and practical.

Collaborative Practices and Task Refinement

I value practices like backlog refinement, shared understanding of work, and space for open technical discussion. Taking time to define and discuss tasks clearly helps avoid confusion and misalignment. In my experience, this upfront effort pays off by reducing churn later in the process.

Why These Matter Early

When working on an MVP or a greenfield build, the natural instinct is to move quickly and keep things simple. That’s a good instinct. The challenge is knowing which shortcuts are safe to take, and which ones might become costly later on.

In my experience, applying a bit of structure and discipline early on can make a big difference. It does not need to slow things down. In fact, it often speeds things up in the long run. A few well-placed tests, a clear service boundary, or a cleanly named DTO can save hours of confusion later. These small choices help keep the code understandable, predictable, and easier to adapt when the direction inevitably shifts.

Tech debt is not always about poor decisions. Sometimes it comes from good decisions made in a hurry, without enough information. That is why I try to build in a way that keeps options open. When something changes, whether it’s a new requirement, a different data shape, or another developer joining the project, I want the code to be in a state where we can respond with confidence.

Starting with habits like clean code, tests, and separation of concerns also makes it easier to scale the team. New developers can understand what is happening faster, contribute sooner, and make changes without fear of breaking things.

In the early stages of a project, things move fast. But if the foundations are steady, the pace is easier to sustain. That’s why I try to apply these practices from the beginning, even when the goal is to ship quickly.

Closing Thoughts

I have found that successful projects rarely hinge on adopting every practice under the sun. Instead, they benefit from doing a few key things consistently and doing them well. For me, that means writing clear code, adding the tests that matter, and keeping boundaries tidy. These habits are small enough to fit inside an ambitious timeline yet strong enough to keep the foundations steady.

None of this came from following a rulebook word for word. It grew out of years spent on different teams, learning what helps and what hinders when the pressure is on. Each project taught its own lessons about balancing speed with quality, and these practices are simply the ones that have proven useful again and again.

Your context may be different, and that is perfectly fine. The important part is to stay thoughtful. Choose the habits that ease your path rather than weigh it down, and keep an eye on how today’s shortcuts might feel six months from now. Build with care, even when you need to build quickly, and the next stage of the project will thank you for it.

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *